But then you'd hate me when you got to that for taking away that moment of surprise. I want to say, "Gosh, X meant X was X!" and think such uncensored sentences would have you forking out the £6.30 without another thought. What makes the game truly magical would all take away from your experience of playing it. I closed down DisplayFusion, and had a much better time with the game as a result.) (A word of warning in that respect, and perhaps a hint of a spoiler - if you’re using any software that replaces Windows' defaults for desktop gubbins, you’re going to hit a problem at a certain point. I'm not going to spoil any of those surprises, but I'm pretty sure you'll never have had a game do what it does. But, it turns out, just a small taste of the cleverness it has in store. Reload it and she's in the middle of a dream. Say yes and she'll climb into bed, the screen fades, and then the game closes. Then the Messiah sees a bed, and asks you - you - if you mind if she has a sleep. And there's history here, a complex background of humanoid races and the robots they've created, how this small society is adapting to a world where bioluminescence is their only light source, and their shared history seemingly entirely collated by a figure referred to as The Author. Very early on it becomes apparent that this is a world that's in real trouble, strange glitches appearing alongside the more immediately obvious consequences of losing daylight. The plot that unfolds is simple, but superb, even before the meta peculiarities. You can also choose how much you want to play up to her assumption that you're some sort of god. Through limited dialogue options you can answer her questions, choose how much of your own reality you might want to reveal to her, as the two of you discuss the nature of the Sun. I found the combination outside of the game, and from this point on the Messiah knew I was there too.Īt which point a relationship between you and the character you're controlling begins. It turns out it digs it from your Windows profile (and were you to have that set to something else, it does offer a chance to change it in-game), and that's not the only time it messes about with your PC. And then the game popped out of fullscreen (it runs at 640x480, but F8 has it take up your whole screen) and back into a little window, and a Windows dialogue box popped up. It comments that the safe combination is not available in this world. Using it, it becomes clear the machine is talking to me, not the game's character, which she picks up on as well. I was wandering the Messiah through the outer province of The Barrens, a little stuck for what to do and pretty sure I needed to find the combination for a safe I'd discovered elsewhere, and found a computer inside an abandoned building. It gets a little stranger when three other protagonists are introduced, one of them being, well, you. Okay, fairly standard RPG stuff, if still bleak and peculiar. The Messiah is prophesied (so you are told by a specially powered ProphetBot) to carry the sun to the top of the tower in the central city of this world, and return light to the land. Instead she finds herself in a desolate wasteland of broken robots, fragmented lands, and eternal darkness.īut, you almost immediately learn, she is the chosen one! She is the "Messiah", clutching - as she is for most of the game - a light bulb the few remaining locals refer to as "the sun". Getting out from there perhaps evokes locked room games so popular on mobile, but this isn't a theme that lasts. There's a shelf, a PC, a window and a TV remote. You play as a young girl with cat-like eyes who wakes to find herself in a sparse, locked room. Things start off with few hints of what's to come. It does stuff with my PC that I didn't know games could do. But then this is a game that does stuff with that cutesy engine that I would never have thought possible. Which is rather a lot to say of a game made in RPGMaker. It's also been a really long time since I've cared about a game's main character quite so much, to the point where decisions really mattered to me.
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